
She may wear magical protection that is not armor - rings, bracelets, etc. Her Armor Class improves with her Level of Experience. Armor: A succubus cannot wear any armor.A succubus starts with 1-6 hit points (plus Constitution bonus, if any) and gains 1d6 more hit point (plus bonus) with each Level of Experience. Hit Dice: A six-sided die (1d6) is used to determine a succubus' hit points.To-Hit Rolls: A succubus rolls to hit as a Cleric of the same level.Succubus Saving Throws: Succubi save as a Dwarf of the same level.Minimum Scores: A succubus character must have a Charisma score of 14 or more when first played.A succubus with both Charisma and Wisdom scores of 14 or more gain a bonus to experience points earned during an adventure. Prime Requisties: The succubus' PRs are Charisma and Wisdom (since they are both beautiful and witty).


The succubus is a very attractive female daemon, standing approximately 6' tall, and weighing about 130 pounds. Succubus/Demi-Human Character Class for AD&D Description Their magical powers are somehow linked to their continued presence in the underworld. The Succubus' statistics have been reduced, due to the fact of being out of their natural "element" for so long.Unarmed Damage - In addition to any Hand-to-Hand combat damage modifiers.AC - In addition to Dexterity Modifiers.Every 3 experience levels after level 3, the succubus gains a +1 AC bonus, and a +5% to her magic resistance.Īrmor Class and Magic Resistance Table Level The succubus' has a base armor class of 5, and a base magical resistance of 10%. +1 Intelligence, +2 Charisma -1 Strength, -1 Constitution, -1 WisdomĬharm person, ESP, clairaudience, suggestion, shape change, cause darkness (5' rad), energy drain (kiss - one life level)įighter: 10, Thief: 10, Assassin: 15, Magic-User: 15 Statistics for Advanced Dungeons and Dragons Succubus Racial Statistics Adjustments

2 Succubus/Demi-Human Character Class for AD&D.1 Statistics for Advanced Dungeons and Dragons.
